by Abby Thompson | Jun 5, 2026 | Memento Mainstream
Roguelike is a very specific sort of game – the name’s directly inspired by the 80s game Rogue, a permadeath dungeon-crawler. It’s earned its name as one of the very first permadeath games, and means what it says on the tin: any death you suffer in-game is...
by Abby Thompson | Jun 5, 2026 | Memento Mainstream
Acts of remembrance are diverse – funerary traditions, personalised keepsakes, sentimental epitaphs – but these acts have never been strictly contained to our world. The internet is a unique way us human beings can come together, no matter the distance, be it through...
by Jasmine Pegg | Jun 4, 2026 | Memento Mainstream
Spoilers for Chainsaw Man, Naruto, Jujutsu Kaisen, and Demon Slayer Over the last twenty years, the shonen scene has undergone a dramatic shift. Once filled with stories where heroes always found a way to save everyone, the tales of today instead ask what happens when...
by Jessica Smith | Jun 3, 2026 | Memento Mainstream
Science says the 27 Club is coincidence. Pop culture has made it an afterlife, turning young deaths into a story about genius, memory and the artists we refuse to let disappear. Between 1969 and 1971, four of music’s most mythologised figures died within two years of...
by Robyn Smith | Jun 3, 2026 | Memento Mainstream
Most of us will eat meat without a second thought, but would this change if the meat was replaced with human flesh? Following an outbreak of a fatal disease carried by all animals, including the meat of pigs, cows, and chickens, society must make the natural...
by Jasmine Pegg | Jun 2, 2026 | Memento Mainstream
Most games treat death as failure, punishment, or a way to learn. Players often die hundreds of times in games like Dark Souls, memorising patterns to improve with every attempt. But some games approach death very differently. Through child protagonists and youthful...